Dear D2Trophy Customers!
We just have relaunched Diablo 2 - Resurrected store, at our main RPGStash store! Enjoy 5% Off Voucher code: D2TROPHY to buy your D2R Gold, Runes, Runeswords and any other items!
Yours, D2Trophy Team
D2R Items for Sale at the Cheapest Prices
Overview:
The Windy Druid is a very well-rounded, beginner-friendly Spell Caster. It is able to clear all game content (other than Ubers) relatively easily and synergises with any party.
STRENGTHS
WEAKNESSES
Character Stats
FASTER CAST RATE BREAKPOINTS
Teleport / Tornado
12 Frames = 46 FCR
11 Frames = 68 FCR
10 Frames = 99 FCR < Low-Mid Budget
9 Frames = 163 FCR < High Budget Maximum Reached
FASTER HIT RECOVERY BREAKPOINTS
Hit by a weapon wielded in 1 hand
9 Frames = 29 FHR
8 Frames = 42 FHR < Spirit Runeword alone provides 55
7 Frames = 63 FHR < 10 FHR Rare Pelt
Hit by anything else
8 Frames = 39 FHR < Spirit
7 Frames = 56 FHR < Spirit + 10 FHR Pelt OR 5 FHR Small Charm
6 Frames = 86 FHR
BLOCKING
In PvM, it is generally better not to block attacks. There are very few monsters in the game who hit hard enough to trigger a Druid’s hit recovery and it is usually very easy to teleport to safety or to stand and fight.
DAMAGE STAT PRIORITY
%Chance to Cast Decrepify on Striking will dramatically increase your damage output. You get this from The Reaper’s Toll on your mercenary.
+Skills are the only other relevant source of damage scaling for a Windy Druid – Tornado scales moderately with +Skills and Hurricane scales very poorly.
-Enemy Cold Resistance technically increases Hurricane Damage but the effect is so small that it isn’t worthwhile to waste sockets on Cold Facets.
STRENGTH: Enough to equip items (preferably 0)
DEXTERITY: 0
VITALITY: All Remaining Points
ENERGY: 0
Skill Distribution
20 Oak Sage
20 Cyclone Armor
20 Twister
20 Tornado
20 Hurricane
1 Arctic Blast
1 Raven
1 Summon Spirit Wolf
1 Summon Grizzly
Rest into Summon Dire Wolf
Itemisation
LOW BUDGET
Helm: Rare or Magic Pelt with +3 Tornado or Higher
Amulet: 2 Druid Skills Amulet
Weapon: Any Spirit Sword
Armor: Any Stealth Armor
Shield: Any Spirit Monarch (Larzuk Quest will give 4 sockets)
Gloves: Any Gloves with Strength and Fire Resistances
Belt: Rare Belt with Strength and Life
Boots: 30 FRW Boots with Lightning or Fire Resistances
Ring 1: 10 FCR Ring with Lightning or Fire Resistances
Ring 2: 10 FCR Ring with Lightning or Fire Resistances
Weapon Switch: N/A
Shield Switch: N/A
Inventory
Any charms with +Life and/or +Resistances that are available.
Nightmare Defensive Mercenary (Holy Freeze Aura)
Merc Helm: Socket Helm + 3 Perfect Amethysts
Merc Weapon: Insight Colossus Voulge (Larzuk Quest will give 4 sockets)
Merc Armor: Socketed Armor + Ral + Ort + Thul + 15 IAS Jewel
INCREASED ATTACK SPEED BREAKPOINTS
Act II Mercenary / Colossus Voulge / Jab
6 Frames = 35 IAS
5.5 Frames = 56 IAS
5 Frames = 89 IAS
MEDIUM BUDGET
Helm: Harlequin’s Crest (Shako) + Perfect Topaz
Amulet: Mara’s Kaleidoscope
Weapon: Heart of the Oak Flail
Armor: Any Enigma (Spend your entire budget here – TOP PRIORITY!)
Shield: Any Spirit Monarch
Gloves: Trang Oul’s Claws
Belt: Rare Belt with Strength and Life
Boots: Aldur’s Advance
Ring 1: 10 FCR Rare Ring with Lightning Resistances
Ring 2: 10 FCR Rare Ring
Weapon Switch: Call to Arms Crystal Sword or Flail
Shield Switch: Spirit Monarch
*Life, Mana, and Strength are desirable affixes on Rare and Crafted Items
Inventory
Any charms with +Life and/or +Resistances that are available.
Any Elemental Skill Grand Charms that are available.
Low-End Annihilus and Hellfire Torch
Gheed’s Fortune
Nightmare Defensive Mercenary (Holy Freeze Aura)
Merc Helm: Guillaume’s Face + 15 IAS Jewel
Merc Weapon: The Reaper’s Toll + Shael
Merc Armor: Any Treachery Armor
INCREASED ATTACK SPEED BREAKPOINTS
Act II Mercenary / Thresher / Jab
5 Frames = 42 IAS
4.5 Frames = 75 IAS < Optimal Performance
4 Frames = 142 IAS
HIGH BUDGET
Helm: +5 Tornado / 10 FHR Rare Pelt or +6 Tornado Magic Pelt with 2 Sockets + 2 Perfect Rubies
Amulet: 2 Druid Skills / 18+ FCR / Crafted Caster Amulet
Weapon: Suicide Branch + 15 All Resistances / 20 Life Jewel
Armor: Enigma Armor (See Below)
Shield: Spirit Monarch
Gloves: Trang Oul’s Claws
Belt: Arachnid Mesh
Boots: Aldur’s Advance
Ring 1: 10 FCR Crafted Blood Ring
Ring 2: 10 FCR Crafted Blood Ring
Weapon Switch: Call to Arms Crystal Sword or Flail
Shield Switch: Spirit Monarch
*Life, Mana, and Strength are desirable affixes on Rare and Crafted Items
** Enigma base can be Wyrmhide, Scarab Husk or Wire Fleece depending on how much Strength you gain from the ring and amulet slots
The 99 FCR version of this build runs with an extra +4 All Skills (From Bul-Kathos’ Wedding Band and Heart of the Oak) but this is almost completely balanced out by the higher FCR breakpoint.
Inventory
Annihilus
Hellfire Torch (Druid)
Up to 9x 45 Life Elemental Skill Grand Charm
9x 5 All Resistances / 20 Life Small Charm
1x 5 All Resistances / 5 FHR Small Charm
Nightmare Offensive Mercenary (Might Aura)
Merc Helm: Guillaume’s Face + 40 Enhanced Damage / 15 IAS Jewel
Merc Weapon: Ethereal The Reaper’s Toll + Ber Rune
Merc Armor: Ethereal Jeweler’s Sacred Armor of the Whale + 1x 15 All Resist / 15 IAS Jewel + 3x 40 Enhanced Damage / 15 IAS Jewel
Gameplay
LOW BUDGET
The low budget is not particularly strong but will be able to slowly grind its way through the game in Hell difficulty. Make a habit of keeping Hurricane and Cyclone Armor active while playing and there should be practically no threatening game content. With this level of gear, Grizzly will be your summon of choice since the wolves are too fragile.
MEDIUM BUDGET
Your entire game changes as soon as Enigma becomes available. You are able to telestomp Unique and Champion packs for significantly better experience gain and magic finding. Decrepify from your Mercenary will amplify the damage of your Tornados and add yet another layer of protection.
Due to your limited AOE ability, low density zones with a high number of Uniques are the best places to farm – especially TC85 zones like The Pit and Ancient Tunnels.
HIGH BUDGET
A fully built Windy Druid is basically a God-Mode Tank but plays very similarly to the medium budget build. 8 player games are very easy to solo but the clear speed will be average – for optimal efficiency, it is better to play in a 3 or 5-man party.
One interesting consideration at this level is whether you wish to run with a Grizzly summon or 3 Dire Wolves. Technically speaking, the wolves will be able to draw more monsters off you than the lone Grizzly and they will have enough life to not require constant resummoning. The High Budget Windy Druid finishes with approximately:
Check out our brand new D2R build guides: