Miscellaneous

Showing 265–288 of 292 results

  • Sorceress Fire Skills w/ 21-29 Life GC

    From $0.85

    +1 to Fire [Sorceress Only]
    Variables:
    +21 – 29 To Life

    The product below is an example:


    BURNING GRAND CHARM OF LIFE (88)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO FIRE SKILLS (SORCERESS ONLY)
    +21 TO LIFE


  • Sorceress Fire Skills w/ 31-34 Life GC

    From $1.15

    +1 to Fire [Sorceress Only]
    Variables:
    +31 – 34 To Life

    The product below is an example:


    BURNING GRAND CHARM OF LIFE (88)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO FIRE SKILLS (SORCERESS ONLY)
    +31 TO LIFE


  • Sorceress Fire Skills w/ 36-39 Life GC

    From $1.65

    +1 to Fire [Sorceress Only]
    Variables:
    +36 – 39 To Life

    The product below is an example:


    BURNING GRAND CHARM OF LIFE (88)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO FIRE SKILLS (SORCERESS ONLY)
    +36 TO LIFE


  • Sorceress Fire Skills w/ 45 Life GC

    From $10.55

    +1 to Fire [Sorceress Only]
    Perfect:
    +45 To Life

    The product below is an example:


    BURNING GRAND CHARM OF LIFE (88)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO FIRE SKILLS (SORCERESS ONLY)
    +45 TO LIFE


  • Sorceress Fire Skills w/ 7% FRW GC

    From $0.65

    +1 to Fire [Sorceress Only]
    Perfect:
    +7% Faster Run/Walk

    The product below is an example:


    BURNING GRAND CHARM OF INERTIA (80)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO FIRE SKILLS (SORCERESS ONLY)
    +7% FASTER RUN/WALK


  • Sorceress Lightning Skills [Plain]

    From $0.19

    +1 to Lightning [Sorceress Only]

    The product below is an example:


    SPARKING GRAND CHARM (88)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO LIGHTNING SKILLS (SORCERESS ONLY)


  • Sorceress Lightning Skills w/ 10-20 Life GC

    From $0.65

    +1 to Lightning [Sorceress Only]
    Variables:
    +10 – 20 To Life

    The product below is an example:


    SPARKING GRAND CHARM OF LIFE (85)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO LIGHTNING SKILLS (SORCERESS ONLY)
    +19 TO LIFE


  • Sorceress Lightning Skills w/ 12% FHR GC

    From $0.65

    +1 to Lightning [Sorceress Only]
    Perfect:
    +12% Faster Hit Recovery



  • Sorceress Lightning Skills w/ 21-29 Life GC

    From $0.85

    +1 to Lightning [Sorceress Only]
    Variables:
    +21 – 29 To Life

    The product below is an example:


    SPARKING GRAND CHARM OF LIFE (85)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO LIGHTNING SKILLS (SORCERESS ONLY)
    +21 TO LIFE


  • Sorceress Lightning Skills w/ 31-34 Life GC

    From $1.15

    +1 to Lightning [Sorceress Only]
    Variables:
    +31 – 34 To Life

    The product below is an example:


    SPARKING GRAND CHARM OF LIFE (85)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO LIGHTNING SKILLS (SORCERESS ONLY)
    +31 TO LIFE


  • Sorceress Lightning Skills w/ 36-39 Life GC

    From $1.65

    +1 to Lightning [Sorceress Only]
    Variables:
    +36 – 39 To Life

    The product below is an example:


    SPARKING GRAND CHARM OF LIFE (85)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO LIGHTNING SKILLS (SORCERESS ONLY)
    +36 TO LIFE


  • Sorceress Lightning Skills w/ 45 Life GC

    $40.00

    +1 to Lightning [Sorceress Only]
    Perfect:
    +45 To Life

    The product below is an example:


    SPARKING GRAND CHARM OF LIFE (85)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO LIGHTNING SKILLS (SORCERESS ONLY)
    +45 TO LIFE


  • Sorceress Lightning Skills w/ 7% FRW GC

    From $0.65

    +1 to Lightning [Sorceress Only]
    Perfect:
    +7% Faster Run/Walk

    The product below is an example:


    SPARKING GRAND CHARM OF INERTIA (83)
    KEEP IN INVENTORY TO GAIN BONUS
    REQUIRED LEVEL: 42
    +1 TO LIGHTNING SKILLS (SORCERESS ONLY)
    +7% FASTER RUN/WALK


  • Sur Rune

    From $0.04

    The product below is an example:


    SUR RUNE (1)
    CAN BE INSERTED INTO SOCKETED ITEMS

    WEAPONS: HIT BLINDS TARGET
    ARMOR: INCREASE MAXIMUM MANA 5%
    HELMS: INCREASE MAXIMUM MANA 5%
    SHIELDS: +50 TO MANA

    REQUIRED LEVEL: 61


  • Tal Rasha’s Adjudication

    From $0.16

    The product below is an example:


    TAL RASHA’S ADJUDICATION (86)
    AMULET
    REQUIRED LEVEL: 67
    +2 TO SORCERESS SKILL LEVELS
    ADDS 3-32 LIGHTNING DAMAGE
    +50 TO LIFE
    +42 TO MANA
    LIGHTNING RESIST +33%

    TAL RASHA’S WRAPPINGS
    TAL RASHA’S HORADRIC CREST
    TAL RASHA’S GUARDIANSHIP
    TAL RASHA’S LIDLESS EYE
    TAL RASHA’S ADJUDICATION
    TAL RASHA’S FINE-SPUN CLOTH


  • Tal Rune

    From $0.02

    The product below is an example:


    TAL RUNE (1)
    CAN BE INSERTED INTO SOCKETED ITEMS

    WEAPONS: +75 POISON DAMAGE OVER 5 SECONDS
    ARMOR: POISON RESIST +30%
    HELMS: POISON RESIST +30%
    SHIELDS: POISON RESIST +35%

    REQUIRED LEVEL: 17


  • Tancred’s Weird

    From $0.16

    The product below is an example:


    TANCRED’S WEIRD (88)
    AMULET
    REQUIRED LEVEL: 20
    DAMAGE REDUCED BY 2
    MAGIC DAMAGE REDUCED BY 1

    TANCRED’S BATTLEGEAR
    TANCRED’S SKULL
    TANCRED’S WEIRD
    TANCRED’S HOBNAILS
    TANCRED’S SPINE
    TANCRED’S CROWBILL


  • Telling of Beads

    From $0.16

    The product below is an example:


    TELLING OF BEADS (88)
    AMULET
    REQUIRED LEVEL: 30
    +1 TO ALL SKILLS
    COLD RESIST +18%
    POISON RESIST +50%
    ATTACKER TAKES DAMAGE OF 10

    THE DISCIPLE
    CREDENDUM
    DARK ADHERENT
    RITE OF PASSAGE
    LAYING OF HANDS
    TELLING OF BEADS


  • The Cat’s Eye

    From $0.17

    The product below is an example:


    THE CAT’S EYE (85)
    AMULET
    REQUIRED LEVEL: 50
    +30% FASTER RUN/WALK
    +20% INCREASED ATTACK SPEED
    +100 DEFENSE
    +100 DEFENSE VS. MISSILE
    +25 TO DEXTERITY


  • The Eye of Etlich

    From $0.17

    Variables:
    Adds (1-2) to (3-5) Cold Damage
    3-7% Life Stolen Per Hit
    10-40 Defense vs. Missile
    1-5 to Light Radius
    Cold Duration: 2-10 Seconds

    The product below is an example:


    THE EYE OF ETLICH (75)
    AMULET
    REQUIRED LEVEL: 15
    +1 TO ALL SKILLS
    ADDS 1-4 COLD DAMAGE
    5% LIFE STOLEN PER HIT
    +10 DEFENSE VS. MISSILE
    +4 TO LIGHT RADIUS


  • The Mahim-Oak Curio

    From $0.17

    The product below is an example:


    THE MAHIM-OAK CURIO (59)
    AMULET
    REQUIRED LEVEL: 25
    10% BONUS TO ATTACK RATING
    +10% ENHANCED DEFENSE
    +10 DEFENSE
    +10 TO ALL ATTRIBUTES
    ALL RESISTANCES +10


  • The Rising Sun

    From $0.17

    Variables:
    2% Chance to Cast Level 13-19 Meteor When Struck

    The product below is an example:


    THE RISING SUN (86)
    AMULET
    REQUIRED LEVEL: 65
    2% CHANCE TO CAST LEVEL 16 METEOR WHEN STRUCK
    +2 TO FIRE SKILLS
    ADDS 24-48 FIRE DAMAGE
    REPLENISH LIFE +10
    0 ABSORBS FIRE DAMAGE (BASED ON CHARACTER LEVEL)
    +4 TO LIGHT RADIUS


  • The Stone of Jordan

    From $0.25

    The product below is an example:


    THE STONE OF JORDAN (94)
    RING
    REQUIRED LEVEL: 29
    +1 TO ALL SKILLS
    ADDS 1-12 LIGHTNING DAMAGE
    +20 TO MANA
    INCREASE MAXIMUM MANA 25%


  • Thul Rune

    From $0.02

    The product below is an example:


    THUL RUNE (1)
    CAN BE INSERTED INTO SOCKETED ITEMS

    WEAPONS: ADDS 3-14 COLD DAMAGE
    ARMOR: COLD RESIST +30%
    HELMS: COLD RESIST +30%
    SHIELDS: COLD RESIST +35%

    REQUIRED LEVEL: 23


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