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Overview:
The lightning sorceress is the strongest caster in the game. Her main attack of choice is lightning which deals huge AOE lightning damage in a straight line.
STRENGTHS
WEAKNESSES
Character Stats
FASTER CAST RATE BREAKPOINTS
Teleport / Static Field / Charged Bolt
9 Frames = 63 FCR
8 Frames = 105 FCR < Optimal Performance
7 Frames = 200 FCR
Lightning:
14 Frames = 52 FCR
13 Frames = 78 FCR
12 Frames = 117 FCR < Optimal Performance
11 Frames = 194 FCR
FASTER HIT RECOVERY BREAKPOINTS
9 Frames = 42 FHR < Spirit Runeword alone provides 55
8 Frames = 60 FHR < +5 FHR Small Charm or +10 FHR Rare Boots
7 Frames = 86 FHR
BLOCKING
In PvM, it is generally better not to block attacks. If the sorceress teleports into the middle of a nasty monster pack, she should teleport to disengage rather than attempting to tank through it. This is true for Hardcore as well. Block does not increase survivability due to the high risk of getting stuck in block animations.
DAMAGE STAT PRIORITY
-Enemy Lightning Resistance is the most valuable stat by a large margin, especially versus broken immunes.
+Skills are also very strong since lightning scales very well per level.
+Lightning Skill Damage is the lowest priority because it stacks additively with your lightning mastery.
STRENGTH: Enough to equip items (preferably 0)
DEXTERITY: 0
VITALITY: All Remaining Points
ENERGY: 0
Skill Distribution
20 Charged Bolt
20 Lightning
20 Nova
20 Chain Lightning
20 Lightning Mastery
1 Static Field
1 Telekinesis
1 Teleport
1 Frozen Armor
Rest into Warmth
Itemisation
LOW BUDGET
Helm: Lore Helm
Amulet: 10 FCR Amulet with +2 Sorceress Skills OR +2 Lightning Skills
Weapon: 30+ FCR Spirit Sword
Armor: Any Stealth Armor
Shield: 30+ FCR Spirit Monarch (Larzuk Quest will give 4 sockets)
Gloves: Any Crafted Caster Gloves
Belt: Any Crafted Caster Belt
Boots: 30 FRW Boots with Lightning or Fire Resistances
Ring 1: 10 FCR Ring with Lightning or Fire Resistances
Ring 2: 10 FCR Ring with Lightning or Fire Resistances
Weapon Switch: N/A
Shield Switch: N/A
Inventory
Any charms with +Life and/or +Resistances that are available.
Nightmare Defensive Mercenary (Holy Freeze Aura)
Merc Helm: Socket Helm + 3 Perfect Amethysts
Merc Weapon: Insight Colossus Voulge (Larzuk Quest will give 4 sockets)
Merc Armor: Socketed Armor + Ral + Ort + Thul + 15 IAS Jewel
INCREASED ATTACK SPEED BREAKPOINTS
Act II Mercenary / Colossus Voulge / Jab
6 Frames = 35 IAS
5.5 Frames = 56 IAS
5 Frames = 89 IAS
MEDIUM BUDGET
Helm: Harlequin’s Crest (Shako) + Perfect Topaz
Amulet: 10 FCR Rare Amulet
Weapon: Crescent Moon Crystal Sword
Armor: Skin of the Vipermagi + Um Rune
Shield: 30+ FCR Spirit Monarch
Gloves: Magefist
Belt: 7+ FCR Crafted Caster Belt
Boots: Aldur’s Advance
Ring 1: 10 FCR Rare Ring
Ring 2: 10 FCR Rare Ring
Weapon Switch: Call to Arms Crystal Sword or Flail (No.2 Priority behind Infinity)
Shield Switch: Spirit Monarch
*Life, Mana, Strength and All Resistances are desirable affixes on Rare and Crafted Items
Inventory
Any charms with +Life and/or +Resistances that are available.
Any Lightning Skill Grand Charms that are available.
Low-End Annihilus and Hellfire Torch
Gheed’s Fortune
Nightmare Defensive Mercenary (Holy Freeze Aura)
Merc Helm: Tal Rasha’s Horadric Crest
Merc Weapon: Any Infinity (Spend your entire budget here – TOP PRIORITY!)
Merc Armor: Any Treachery Armor
HIGH BUDGET
Helm: Griffon’s Eye + 5/5 Lightning Die Facet
Amulet: 2 Sorceress Skills / 17+ FCR / 20 All Resistances Crafted Caster Amulet
Weapon: Crescent Moon Crystal Sword
Armor: Enigma Dusk Shroud
Shield: Spirit Monarch
Gloves: Magefist Crusader Gauntlets
Belt: Arachnid Mesh
Boots: Aldur’s Advance
Ring 1: Stone of Jordan
Ring 2: Stone of Jordan
Weapon Switch: Call to Arms Crystal Sword or Flail
Shield Switch: Spirit Monarch
Inventory
Annihilus
Hellfire Torch (Sorceress)
Up to 9x 45 Life Lightning Skill Grand Charm
9x 5 All Resistances / 20 Life Small Charm
1x 5 All Resistances / 5 FHR Small Charm
Nightmare Offensive Mercenary (Might Aura)
Merc Helm: Ethereal Andariel’s Visage + 30 Fire Resistance / 15 IAS Jewel
Merc Weapon: Ethereal Infinity Giant Thresher
Merc Armor: Ethereal-Bugged Treachery Sacred Armor
INCREASED ATTACK SPEED BREAKPOINTS
Act II Mercenary / Thresher / Jab
5 Frames = 42 IAS
4.5 Frames = 75 IAS < Optimal Performance
4 Frames = 142 IAS
Gameplay
LOW BUDGET
The low budget lightning sorceress has good damage output but has no way of dealing with Lightning Immune monsters. The best areas to farm in Hell are Players 1 Andariel, Mephisto, Cows, Countess, Shenk, Eldritch and Pindleskin. If the latter spawn with Lightning Enchanted, it is more efficient to skip them. Good gameplay mechanics are important – repositioning using teleport is a key skill, both for avoiding dangerous situations, keeping your merc alive and increasing damage output by lining enemies up for your lightning.
MEDIUM BUDGET
As soon as infinity is acquired, Chaos and Baal runs will be unlocked as well as Nihlathak and the Pit. Call to Arms is not essential but it represents the biggest upgrade to survivability. Thundergod’s Vigor is a good belt switch which completely counters Black Souls during Baal Runs. Without the –Enemy Lightning Resistances from Griffon’s and Crescent Moon, it is still more efficient to skip most broken immunes as you will only be doing a tiny fraction of your regular damage to them.
Recommended Difficulty: Players 3 Chaos / Baal / Pits / Nihlathak, Players 5 Pindle / Cows, Players 8 Shenk / Eldritch. It is important to note that the lightning sorceress increases her magic find efficiency by increasing the number of players in the game and by increasing her damage and clear speed rather than stacking MF% on gear.
HIGH BUDGET
A fully built lightning sorceress will be able to run seven other players through Chaos and Baals like a hot knife through butter. With endgame gear, we can replace our Holy Freeze Merc with a Might Merc which will make short work of unbreakable immunes. The High Budget Lightning Sorceress finishes with approximately:
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