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Necromancer Summoner Uber + Merc
$16.00
Equipment:
ARMOR: Enigma Mage Plate (MP)
WEAPON: Beast Double Axe
SHIELD: Spirit 35%
SWITCH: CTA + Spirit (might be ETH – lower requirements)
AMULET: Mara
RING 1: Soj
RING 2: Soj
HELM: Shako
BELT: Arachnid
GLOVES: Trang
BOOTS: Marrowwalk +2
Inventory:
1x Random Annihilus
1x Necromancer Torch 10-16/10-16
9x Summoner Skills GC (plain)
4x Small Charms 20 To Life
3x Small Charm 20 To Life + Fire Resist
3x Small Charm 20 To Life + Light Resist
Mercenary:
Weapon: Ethereal Infinity Cryptic Axe 12-16 Meditation
Armor: Ethereal Bugged Fortitude Archon Plate
Helm: Ethereal Andariel Visage
You need a mercenary with Infinity. We recommend Summon skillers for this build. You will also need to get charms with resistances (at least fire/light).
We recommend destroying Pride to cast Iron Golem, so you can get max damage and have all auras available:
– Conviction from Infinity (removes fire/light immunities and enhances Skeletal Mage damage)
– Fanaticism from Beast (IAS, AR and damage for melee Skeletons)
– Concentration from Iron Golem (damage for melee Skeletons)
– Might from base merc aura (damage for melee Skeletons)
Golem will still be there if you leave the game and it will not die on it’s own (if you play as intended). If you die then you will have to destroy another Pride to re-cast it.
Equippable at 29-80 level.
You may request minor changes (replace up to 3 items with similarly priced alternatives).
75% FCR
55% FHR
NECROMANCER BREAKPOINTS:
FCR 9 18 30 48 75 125
FHR 5 10 16 26 39 56 86 152
20 Raise Skeleton
20 Skeletal Mage
20 Skeleton Mastery
20 Bone Wall
xx Bone Prison
1 Decrepify (main curse)
1 Bone Armor
1 Iron Golem (you should destroy Pride to cast it)
1 Revive
1 Summon Resist
Strength: enough to equip gear
Dexterity: nothing
Vitality: everything else
Energy: nothing
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