Harmony Crusader Bow & #8211; 260-289% ED | 2-5 Valk

Variables:
260-289% Daño mejorado
+ 2-5 a Valkyrie

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Descripción

Armonía

Tir + Ith + Sol + Ko
Arma de misiles de 4 sockets
Palabra de runa solo de escalera

Nivel 10 Vigor Aura cuando está equipado
+200-275% Enhanced Damage (varies)
+9 al daño mínimo
+9 To Maximum Damage
Adds 55-160 Lightning Damage
Adds 55-160 Fire Damage
Adds 55-160 Cold Damage
+2-6 To Valkyrie (varies)
+10 a la destreza
Regenerar maná 20%
+2 a maná después de cada muerte
+2 To Light Radius
Level 20 Revive (25 Charges)

Harmony is a very cheap Runeword that is often made for magic finding. It is usually used as the weapon switch for characters that want to run fast and don’t need Call to Arms. The Vigor Aura that Harmony provides is most effective for short MF routes that involve running through town (Pindleskin, Shenk + Eldritch, Travincal Council). Level 10 Vigor increases movement speed by 36%.

Early game Bowazons may also choose to use Harmony since it has decent damage stats and gives access to Valkyrie without the need to put points into Dodge, Avoid and Evade. However, since Valkyrie is an Oskill, it is capped at +3 on Amazons.

Finally, Harmony can also be used on Fire Sorceresses for the purpose of doing Ubers. This involves collecting a pack of Urdar Revives (similar to a Necromancer) and engaging the Ubers one at a time. Meteor tick damage will disable monster regeneration while the Urdars apply Crushing Blows.

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